Chapter Text
Eurian System Basic Classifications
Inner Cauldron
-Eurian Prime: Rejuvenat Manufactory. Prime Habitation for Minor Hive World with Additional resources dedicated to shielding Decent Recruitment ground.
Primary Biosphere/Primary Habitable Zone
-Asteroid Belt: Use asteroid fields for strip-mining. Bring Smaller Specimens deeper into the System for Outfitting as Orbital Defense Batteries.
-Acclastor: Prime Hive World, Excellent living conditions with minor Terraforming and Artificial Grav-Generators within Hive-confines. Subsume existing Human population for initial industrial processing and further development.
-Acclastor Orbital Asteroid: Civilian Shipyard. Outfit Asteroid with large Void Ship Engines and Stabilizing Thrusters to create artificial Geostationary Orbit for ease of Logistical planning.
-Eurian V: Prime Agri-world. Became Shrine world and a commandery for the Order of the Gate following arrival of the Adepta Sororitas, as return for resources for the Adeptus Ministorum.
-Moon Apexus: Intricate Cave Network. Use as Minor Forge World supplying Eurian V. Terraforming required to transform initially Lethal atmosphere.
-Eurian VI: No initial plans during colonization due to status as Death World. Tainted atmosphere produces acid rain, potential for industrial chemical manufacturing? Dangerous Native Species make large scale habitation unviable, Suggest sparse and fortified industrial polities. Excellent Recruitment grounds for Experienced Guardsmen.
-Eurian IX: Capital World of System. Largely Terraformed and modified to create paradisical Pleasure World. Genetor facilities mostly hidden from public view, Many species of Fauna introduced into environment to create highly diverse ecosphere for hunting practices. Prime candidate for testing of Project [REDACTED], as well as primary resources gathered from cultivated Xenos and Biodomes. Plentiful Duralium and Adamantium deposits that have been developed since earliest colonization. Strategically and logistically invaluable.
-Moon Luxur: Density of orbital body has created significant strategically important Resources. Many hostile Native Xenos species make large scale military presence necessary. Due to corrosive atmosphere, Recommend Maximized industrialization. Mechanicum Forge World is best option.
-Moon Pyras: Dense Orbital. Toxic Atmosphere Necessitates Shielding for inhabited areas. Terraforming paramount for development as Primary fortress world for Eurian IX. Archeotech presence necessitates increased Mechanicum presence. Major Radioactive Material deposits are primary Industrial presence. Most heavily fortified due to strategic relevance in maintaining and operating Void Shields. Purge Mutant human population with extreme prejudice.
-Lesser moon Mynox: Unsuitable for Large Scale colonization due to Heavy Deadly Atmosphere, even with significant resources dedicated to Terraforming. Suggest Singular Hive City used as Strip Mine, Settlement largely underground with increased atmospheric scrubbers in place. Requires regular supplies of materials to maintain peak production, but is potentially useful as Armoury World.
Outer Reaches
-Gas Giant Trevon: Major Gravity Field. Houses Large amounts of orbital bodies.
-Lesser Moon Enigma: Notable for Exotics trapped within Ice. Suggest Fortified industrial facilities alongside the glaciers to facilitate processing and cataloguing. Request help from Mechanicum in cataloguing compounds for rapid expansion. Toxic Atmosphere of Minor Consequence, employ atmospheric shielding for initial colonization until terraforming processes can be completed. Projected to take two standard centuries due to low gravity.
-Moon Trevon Prime: No notable resources. Lack of actively hostile native species make this moon a prime candidate for the Armoury World of Trevon’s orbitals.
-Lesser Moon Karal: Agri-world supplying the Trevon subsystem. Primarily feeds the Fortress world of Eurian Secundus to maintain logistical self-suffience in case of attack.
-Lesser Moon Kline-I: Exotics found in water. Tainted atmosphere allows habitation and industrialization with minimal terraforming. Rejuvenat Manufactory as well as Water supply production. Archeotech largely claimed by Mechanicus independently.
-Eurian Secundus: Density and existing cave networks make Eurian Secundus the Prime candidate as the Fortress World of the Trevon Subsystem. Initially pure Atmosphere will likely become lightly polluted as Military presence and industry is expanded. Maintain latent terraforming systems to counteract pollution.
-Moon Luxur’s Haven (Warpstormed): Maintain constant vigil. Regular fleet exercises around Eurian Secundus paramount to maintain combat readiness in case of incursion from Drukhari Splinter-cabal found on world. Considered extreme Death World due to constant Warp-Storm. Primary purpose of Colonization is Domestication and Export of Xenos Species dubbed Qarrat, as well as Development of Mining Operations for Silver and Platinum. Suggest heavy fortification, as well as on-planet production, or at the very least storage and maintenance, of specialized power-armour to ward off Drukhari raids. Extreme Caution required at all times.
-Icy Gas Giant Hypaxion: Significant logistical difficulties due to remoteness of Subsystem. Self-sufficience Paramount. Super-Massive gravity on Hypaxion’s surface, making Orbital construction impossible due to extreme risk of structural damage, and Orbital structures being lost to Hypaxion’s gravity. Super-massive gravity field allows for massed amount of orbital features for the Hypaxion subsystem. Further study may be of interest.
-Lesser Moon Eurian VII: Icy Death World. Only Resource of Note existing deposits of Lead. Best course is specially made Hive cities to exploit deposits found. Terraforming required to reduce deadliness of atmosphere. Likely always going to be hazardous in some capacity due to low base temperature.
-Moon Hypaxion Alpha: Large deposits of Gold and Iron, as well as Xenos and Archeotech Ruins make Hypaxion Alpha a good candidate for a Forge World. Heavy Pure Atmosphere likely to become polluted if not properly remedied. Possibility of atmospheric sequestration to assist other Terraforming efforts, heavy investment of resources deemed acceptable due to acceleration of colonization efforts.
-Moon Eurian IV: Large existing deposits of base metals make Moon a prime candidate for a Penal Colony. Moderate toxicity in atmosphere will deter escapes. Allows use of prisoners to mine deposits where found. Minimal additional resources required due to status as Death World. Security contingents necessary to maintain order, Primary Focus should be rapid expansion of mining-based Hive Cities. Limited Archeotech should be recovered with all due haste, and Xenos Ruins purged lest they corrupt the Prisoner population. Hidden Sisters of Silence Orbital Fortress Station.
-Moon Hypaxion Beta: Genetor Research Facility in Orbit. Main Focus Hypaxian Scuttler, Plating on Xenos potentially useful for improvements of Imperial Guard Body Armour. Colony on Hypaxion Beta focused on Exploitation of natural resources. Heavy fortification required due to presence of large variety of dangerous and potentially hostile native species. Heavy industrialization required due to variety of metals. Chemical Manufatory specialized for production of Hypaxene. Primary initial use: enhancement of mining operations. Maintain close study on effects of substance, discontinue usage in case of addictive properties. Heavy terraforming required due to thick toxic atmosphere.
-Moon Eurian III: Mining World, Candidate for Penal Colony due to Status as Death World. Heat and Toxic Atmosphere necessitate special measures to maintain safety of colonies, but help deter and contain possible revolts. Large Garrison required due to strategic importance of Radiactive deposits found on world.
-Moon Utahr: Primary Forge World for Hypaxion Subsystem due to Significant Natural Metal resources. Heavy investment by Mechanicum due to prevalence of Archeotech caches and Xenos ruins of unknown origin. Likely Inquisitorial oversight due to potential for Heresy regarding the extant amounts of Archeotech. Thin but toxic Atmosphere make Terraforming necessary, but due to proximity with Hypaxion Alpha, efforts to make Utahr more habitable should only take half a standard Century.
-Moon Jeporian: Plentiful natural resources make Jeporian prime candidate for mining world. Heat and thin Toxic atmosphere make terraforming difficult, but possible. Necessary for large scale habitation. Potential for development into tertiary Forge world. Native Xenos appear to have made contact with Imperial citizenry before, provenance unclear, exercise extreme caution. Purge xenos population should any hostility arise. Investigate provenance of contact-reports.
-Lesser Moon Kline II: Temperate Climate and Pure Atmosphere make Terraforming into Agri-world possible. Likewise, potential danidate for Armoury world of Hypaxion Subsystem due to absence of significant natural resources. Notable Native xenos necessitate increased military presence during migration-seasons.
-Lesser Moon Kline III: Prime candidate for Shipyard due to absence of hostile Xenos. Pure Atmosphere makes colonization efforts very viable, focus on establishing main starport and Shipyard fortifications. Heavy contingent of warships on standby in dockyards. Utilize void shields to obfuscate locations. Install sensor jammers in case of emergencies.
-Moon Toorian: Possible candidate for secondary pleasure world. Terraforming necessary due to toxic atmosphere. Attempt domestication of Xenos that could be harvested for fur and horns as potential primary export. Presence of Natural resources suggests creating mining settlements. Possible Heavy investment from Mechanicum due to presence of teeming archeotech caches, as well as potential for research and development.
-Lesser moon Kline IV: Low gravity Pure planet. Prime candidate for Hive World due to absence of natural resources. Possibility of seeding Agri-capable flora.
-Moon Maegrath: Potential for Assassin Development compound due to existence of Xenos that possesses natural nerve agent, and Xenos that is capable of psychic shielding. Heavy inquisitorial presence.
-Moon Draezox: Cold Pure Planet, Industrial World. Significant presence of natural resources and valuable xenos make this a prime candidate for a Forge World, though not necessarily for the Mechanicum. Possible Genetor Research Facility due to presence of Xenos “Draezian Behemoth”, and potential to create Material capable of rending Ceramite, and tearing asunder Imperial Armoured Vehicles.
